This prospect alone might excite many MMO fans, but that isn’t all that Age of Heroes has to offer. Rather than the invisible bodies used in most current VR games, this multiplayer experience will have full body avatars instead. The game is also introducing a system known as “actual body movement” – which means that in order to perform in-game actions like casting a spell, players must actuate the command by moving their bodies accordingly. This is intended to help create a more immersive experience while also combating dreaded motion sickness.
Of course, this could be problematic for users with small spaces. But according to an official statement from Omnigames, they’re already working on options that will make this more accessible to all players:
Hopefully Age of Heroes will be able to live up to the potential of VR and provide enough content to feel like a true MMO experience. The game will be available on the three major VR platforms – HTC Vive, Oculus, and PSVR. It will also support cross-platform play across all those devices.